Emily Short

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7d
Gamasutra
How Fundbetter devs stretch the boundaries of story-driven gameshuman and a jargon-spewing brute.” Dias’ Voyageur[right] was inspired by the w
How Fundbetter devs stretch the boundaries of story-driven games
Gamasutra / Posted 7 days ago
human and a jargon-spewing brute.” Dias’ Voyageur[right] was inspired by the work of prolific interactive fiction author Emily Short. He sought to create the interactive procedural travelogue Voyageur, and cites the game’s science fiction setting... Read more
26d
Gamasutra
Interactive Fiction foundation formed to aid Twine, IFComp growthadvisory board includes many notable developers with extensive work in the inte
Interactive Fiction foundation formed to aid Twine, IFComp growth
Gamasutra / Posted 26 days ago
advisory board includes many notable developers with extensive work in the interactive fiction field, including independent designer Emily Short, former Failbetter Games CEO Alexis Kennedy, Ubisoft Toronto’s Liz England, and Inkle Studios’ Jon Ingo... Read more

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