Sid Meier

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Gamasutra
Postmortem: Stardock and Oxide Games' Ashes of the Singularitykeep in mind how your design will affect the AI. Brian Wade, who was the lead d
Postmortem: Stardock and Oxide Games' Ashes of the Singularity
Gamasutra / Posted 3 days ago
keep in mind how your design will affect the AI. Brian Wade, who was the lead developer at Firaxis and worked closely with Sid Meier was in charge of the AI, and I, the AI developer of Galactic Civilizations I/II, was the designer. Together, we... Read more

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