
Finally this chapter is done. Seemed like forever....speaking of which, the G23 chapter coming up next will be the longest in this entire playlist. Motherf...... Rank Unlocked: None (NX Rare) Cost: Obtained from MYST-N Case Damage: 68 Portability: 60 Rate of Fire: 20 "Accuracy": Same as always Recoil: 62 Recoil Spread: Same Recoil Kickback: Same Recoil Controlability: Same Tapfire Ability: C'mon man, it's a shotty. Sprint Drawback: Same as the Stock Draw Speed: Same as the Stock Center Speed: Same as the Stock Reload Speed: Same as the Stock Fire Modes: Full Auto Only Luck: It's a shotgun. Ammo Capacity: 8 Shells in Magazine Feed, 24 in reserve Key Physical Characteristics: Identical gun frame and design as the Stock, but like the SPAS 12 Gold, has a sleek Gold overbridge finish Muzzle Noise: Same as the Stock Attachment Options: Magazine modifications only Fireteam Worthy? No Quarantine Worthy? No Frank Personal Opinions: A great shotgun overall, but because of its rarity and difficulty of access, just get the Stock or the Gold, these three shotgun variants all perform about the same anyway. Final Rating: Same as the Gold. Too lazy atm to come up with another one.... Thanks for watching! IGN: AzN3AlK0 KDR: 1.48 Rank: Colonel II Clan: ToTheIdiotMobile (TTIM) Map: Oil Rig Mode: Elimination 140 Kills Weapon: SPAS 12 Stock Gold Gear: GP Speed Gear

Haters gona hate Rank Unlocked: None (NX Standard) Cost: 700 NX / Day Damage: 68 Portability: 63 Rate of Fire: 20 "Accuracy": Pellets group a little bit tighter Recoil: 62 Recoil Spread: Identical to SPAS 12 Recoil Kickback: Identical to SPAS 12 Recoil Controlability: Identical to SPAS 12 Tapfire Ability: FFS, it's a shotgun. Sprint Drawback: Identical to SPAS 12 Draw Speed: Identical to SPAS 12 Center Speed: Identical to SPAS 12 Reload Speed: Identical to SPAS 12 Fire Modes: Full Auto Only Luck: It's a goddamn shotgun. Ammo Capacity: 8 Shells in Magazine Feed, 24 in reserve Key Physical Characteristics: Identical gun design and frame as SPAS 12, but with a very nice and sleek gold overbridging Muzzle Noise: Identical to SPAS 12 Attachment Options: Magazine modifications only Fireteam Worthy? No Quarantine Worthy? No Frank Personal Opinions: A huge improvement over the original SPAS 12 just because of its +3 Damage improvement alone. In fact, it feels the same using this and the SPAS 12 Stock. Sometimes I feel that the SPAS 12 can put people down faster, but the Stock can perform just as well. If you don't have the rank or GP to get the SPAS 12 Stock, get the Gold. If you can't get the Gold since you got no NX, go for the Stock. Simple as that. Final Rating: 82% CQC: 88% MRC: 76%

The K1A is technically part of a wide family of guns that are produced by the same manufacturer, Daewoo, based in South Korea, that include the K2, K7, and the K3 machine gun. But since they're all different gun types, I can't justify slamming them all together into one big family. So there ya go. Rank Unlocked: Recruit Cost: 800 GP / Day Damage: 35 Portability: 70 Rate of Fire: 82 Accuracy: 70 Recoil: 63 Recoil Spread: Low Recoil Kickback: Low Recoil Controlability: Easy Tapfire Ability: Possible, Not Practical Sprint Drawback: Moderate Draw Speed: Fast Center Speed: Fast Reload Speed: Fast Fire Modes: Full Auto Only Luck: Fairly High Ammo Capacity: Standard 30 Rounds in magazine, 90 in reserve Key Physical Characteristics: Adjustable buttstock is a dead giveaway Muzzle Noise: Identical to K2's Attachment Options: All available Fireteam Worthy? No Quarantine Worthy? No Frank Personal Opinions: Definitely a solid SMG, but far outclassed by others as you rank up and access NX SMG's. Like the VB Berapi LP02, it suffers a pretty hefty damage dropoff rate at range, so make sure to keep your engagements within CQC to maximize its usefulness. But because of its intention as an Assault Rifle/SMG hybrid, it has the tapfire ability of an assault rifle (not very good though) and the functionality of a submachine gun, so it's more all-around than most other SMG's. Final Rating: 60% CQC: 80% MRC: 70% LRC: 30% Thanks for watching! IGN: AzN3AlK0 KDR: 1.48 Rank: Colonel I Clan <b>...</b>

i just stole the fastest plane in the game and attacked a lonely oil rig ---------------Tags Below---------------------- COD hack, COD: MW2 cheat, Call, of, Duty, 4, In, Real, life, modern, warfare, xbox, xbl, counterstrike, sounds, playstation, xbox, live , halo gmod gta 5 need for speed undercover g unit lego lost green lantern movie mtv gamestop yellow ps3 grapes twin towers 2 lego spider man lego indiana jones lego star wars 3 lego batman arkham asylum game the dark knight video game jak 4 jak 5 jak 6 ps4 ps5 yellow ps3 gta 5 bully 2 psp nyc Super Mario Galaxy 2007 97 call bj of duty assassins creed gta 4 grand theft auto vice city san andreas 4 bioshock mass effect metal gear solid 4 2 Legend of Zelda: Twilight Princess, resistance fall of man tom clancy's rainboy six vegas The 2006 95 3 Super Smash Bros. Brawl 2008 94 4 Resident Evil 4 Wii Edition 2007 battlefield bad company ps2 gamecube ok roll'd xbox 91 5 Metroid Prime 3: rick roll Corruption 2007 90 6 Okami 2008 89 7 Zack \& Wiki: Quest for Barbaros' Treasure 2007 87 8 Guitar Hero III: Legends of xbox live Rock 2007 86 9 Super Paper Mario 2007 85 10 Boom Blox 2008 85 11 No More Heroes 2008 83 12 MLB Power Pros 2007 83 13 BlastWorks: Build, Trade, Destroy 2008 83 14 WarioWare: Smooth Moves 2007 83 15 Bully: Scholarship Edition 2008 83 16 Pro Evolution Soccer 2008 2008 83 17 Pinball Hall of Fame: The Williams Collection 2008 82 18 Mario Kart Wii 2008 82 19 Rock Band 2008 81 20 Madden NFL 07 2006 81 21 LEGO Star <b>...</b>

Fucking Youtube makes me do everything a fucking second time. I don't have time for this right now, you stupid piece of shit. So with the final episode on the HR1860 completed, the longass chapter on the M14 family finally draws to a close. Rank Unlocked: Recruit (Forged from M14) Cost: 1000 GP / Day + 7 Replica Pallets Damage: 45 Portability: 55 Rate of Fire: 70 Accuracy: 85 Recoil: 67 Recoil Spread: Large as the AK47 but starts with M4A1 spread Recoil Kickback: On the heavier side of things Recoil Controlability: A bit difficult, but manageable Tapfire Ability: Manageable Sprint Drawback: Average Draw Speed: Fairly Average Center Speed: Slower than Average Reload Speed: Slightly Faster than Average Fire Modes: Full Auto Only Luck: Fairly High Ammo Capacity: Standard 30 Rounds in Magazine, 90 in Reserve Key Physical Characteristics: Gold Magazine and action, large, protruding wooden buttstock Muzzle Noise: Low-Frequency Attachment Options: Magazine Modifications only Fireteam Worthy? Yes, but scoped weapons are better Quarantine Worthy? No Frank Personal Opinions: Interesting gun to use, I must say. Definitely intended to be a CQC gun to counterbalance the M14's traditional weakness at CQC duty. Overall a solid gun, but not being able to scope it with anything is an annoyance at times. Final Rating: To be filled in later Thanks for watching! IGN: AzN3AlK0 KDR: 1.48 Rank: Colonel I Clan: ToTheIdiotMobile (TTIM) Maps: Oil Rig, Junk Flea Modes: Elimination 140 Kills, One <b>...</b>

Pudgecake hacking with either rapid knife/modded knife, and opk/range in Oil Rig, OMA Melee. Also used speed hack and super jump but didn't manage to FRAPs it.
12 DAYS AGO VIEWS: 4

Location: West Java Sea Offshore Area, Indonesia. Company: PHE ONWJ (previous - BP West Java) Vessel: ENSCO 67 Jack up Rig Video copyright by © me
14 DAYS AGO VIEWS: 13

Get more "The Grey" news at www.beyondhollywood.com Great movie reviews and news, but definitely no killer wolves at www.beyondhollywood.com A group of oil-rig roughnecks are left stranded on the sub-arctic tundra after their plane experiences a complete mechanical failure and crashes into the remote Alaskan wilderness. The survivors, battling mortal injuries, biting cold and ravenous hunger, are relentlessly hunted and pursued by a vicious pack of rogue wolves.
16 DAYS AGO VIEWS: 46

Hey Guys. Whats up, I'm Amethystt and I'm going to start commentating and doing gun reviews on Combat Arms. I'm pretty new to this but Ive been wanting to do commentaries for awhile now and finally decided to do one. If everything goes as planned ill do 1 or 2 a week depending on the comments and reviews people give me, if you guys like me or don't like me. if im boring please let me know and ill change for the better! (: M107CQ Air Force - Stats DAMAGE - 100 PORTABILITY - 32 RATE OF FIRE - 10 ACCURACY - 92 RECOIL - 66 FIRING MODES - SEMI RANK REQUIREMENTS- BRIGADIER GENERAL
16 DAYS AGO VIEWS: 68

THAW - 1828mill - Oil Rig - Created Line - nwts'OaS
Oh, havnt played whore for a long time. And havnt upploaded any vids for a long time too. But after second try (first try was 1.2) i did 1.8 here. May be its more than possible to dbl bill it, but manual is fucken crazy. So ill try it later. Enjoy it. Final numbers: 1917436 x 953,5 = 1828275200 Combo length: 10 Minutes Original Video Size: 24.7 GB Video Size: 650 MB Songs: after watching element's 200 tags in downtown, i liked that band a lot and havnt changesd music, so havnt an idea what songs name. Band: Versa Emerge
16 DAYS AGO VIEWS: 53

I'm really fucking pissed off at WLMM, failed four times before actually deciding to work properly in publishing this damned video. In other newz, I'm really glad that Nexon decided to put in the STG44 (I like to call it the MP44), which was something I've always wanted to see in CA ever since Nexon released the MG42. But seeing how it performs, I can see why Nexon put it as a Forgeable gun and not just a buyable GP AR. A little bit of trivia I happen to know of the STG44: the STG44 is considered the first modern day assault rifle developed by the German Nazis in World War II, and it is largely believed that the most famous rifle in the world today, the AK47, derived its origins from the German-made STG44. Its acronyms stand for "Sturmgewher" (I know I misspelled it, it's my best attempt at German) which literally means "Storm Rifle", and the 44 designation indicates that it was first developed in 1944. Rank Unlocked: None (forged from AK74U) Cost: 800 GP / Day + 7 Replica Pallets Damage: 45 Portability: 55 Rate of Fire: 70 Accuracy: 85 Recoil: 67 Recoil Spread: Medium (a little bigger than M4A1's) Recoil Kickback: Moderately High Recoil Controlability: Moderately Difficult Tapfire Ability: Moderate Sprint Drawback: Moderately Fast Draw Speed: Moderate Center Speed: Moderately Slow Reload Speed: Moderate Fire Modes: Full Auto Only Luck: Pretty High Ammo Capacity: 30 Rounds in magazine with 90 in reserve Key Physical Characteristics: In case you don't know what it looks <b>...</b>
17 DAYS AGO VIEWS: 207

Please note that the video features my personal way of using the M14, which I do NOT recommend to beginning M14 users. The M14 is strictly meant to be a long range supporting rifle rather than a CQC weapon, and its stats reflect this. Rank Unlocked: Captain III Cost: 1500 GP / Day Damage: 52 Portability: 57 Rate of Fire: 50 Accuracy: 91 Recoil: 70 Recoil Spread: Huge (greater than the AK47 at max spread, quite possibly the highest spread of all assault rifles) Recoil Kickback: Moderate (while the spread is off the charts, the kickback isn't too bad) Recoil Controlability: Extremely Difficult while hipfiring, Very Easy while aiming down sights Tapfire Ability: Little to none (rate of fire is so low you might as well go full auto) Sprint Drawback: Moderate Draw Speed: Deceptively Slow Center Speed: Very Low Reload Speed: Fast Fire Modes: Single Fire, Full Auto Luck: Very Low Ammo Capacity: 20 Rounds in Magazine and 60 in reserve Key Physical Characteristics: IT FKIN LOOKS LIKE A RIFLE Muzzle Noise: Low frequency, not very loud Attachment Options: All available Fireteam Worthy? Better than the original M14 due to +2 Damage, but still not really worth it Quarantine Worthy? Hell No Frank Personal Opinions: The M14 CAMO is identical in overall feel to the original M14, so if you were to transition directly from the M14 to the CAMO variant, you will most likely feel nothing but improvements (you will still struggle to use the M14 CAMO, however). Its biggest advantage is in its + <b>...</b>
17 DAYS AGO VIEWS: 188

Please share this video to help us locate,promote the plugging and to help raise awareness to the many issues associated with orphan and abandoned oil and gas wells in Pennsylvania and across the Marcellus Shale region.To join us visit www.saveourstreamspa.org To learn more about the scavenger hunt for orphan and abandoned wells,click on "scavenger hunt PA" near the top of our home page.Thank You for taking the time to view our video- Save Our Streams PA
18 DAYS AGO VIEWS: 487

Please note that the video features my personal way of using the M14, which I do NOT recommend to beginning M14 users. The M14 is strictly meant to be a long range supporting rifle rather than a CQC weapon, and its stats reflect this. Rank Unlocked: Recruit Cost: 1000 GP / Day Damage: 50 Portability: 55 Rate of Fire: 50 Accuracy: 90 Recoil: 70 Recoil Spread: Huge (greater than the AK47 at max spread, quite possibly the highest spread of all assault rifles) Recoil Kickback: Moderate (while the spread is off the charts, the kickback isn't too bad) Recoil Controlability: Extremely Difficult while hipfiring, Very Easy while aiming down sights Tapfire Ability: Little to none (rate of fire is so low you might as well go full auto) Sprint Drawback: Moderate Draw Speed: Deceptively Slow Center Speed: Very Low Reload Speed: Fast Fire Modes: Single Fire, Full Auto Luck: Very Low Ammo Capacity: 20 Rounds in Magazine and 60 in reserve Key Physical Characteristics: IT FKIN LOOKS LIKE A RIFLE Muzzle Noise: Low frequency, not very loud Attachment Options: All available Fireteam Worthy? No Quarantine Worthy? Hell No Frank Personal Opinions: The M14 is a very fun gun to use because I treat it almost like a sniper rifle, and humiliating people at CQC with it is equally as fun. However, if you're up against a good team, trying to pull off crazy CQC shit on them won't turn out very well. This rifle is definitely should not be a go-to weapon, and is MOST DEFINITELY not noob-friendly at all <b>...</b>
20 DAYS AGO VIEWS: 253

All my important finals are now DONE! I will fucking tear up Combat Arms for the next month. Do not be surprised if I hit Colonel II in February. This episode features the two support items that you can access directly from the Shop, the M18 Smoke Grenades and the M16A1 AP Mines. Do note that this video was too short for me to cover everything that I wanted to talk about, so I only covered what was most important. Everything that I wasn't able to cover will be discussed in more detail in my upcoming series called Combat Arms In Depth. M18 Smoke Grenades: Portability: 97 Things to Note: Unlike the M67 and the M69HE Frags, your priming animation (the animation to pull off the pin and ready to throw the grenade) will NOT hide your right hand, so in case you want to do some cinematic stuff in CA, don't use the M18 Smoke. Area of Blast: Smoke will cover a wide area, around 15 meters, and you will not be able to see through it at all. If you encounter smoke deployed in your vicinity, keep your back to a wall or another surface and scan your surroundings for red IGN's to detect enemy movement. The smoke WILL GO THROUGH SURFACES, so you can toss a smoke grenade next to a room and the smoke will permeate through and obscure vision on both sides. Suggested Use: Beware that smoke is very annoying, even to your teammates, so Emods will kick you most of the time for using them. For more tactical use, I recommend tossing a smoke nade into a crowded spawn area to confuse your enemies or <b>...</b>
21 DAYS AGO VIEWS: 248

Alternative world and financial news for the risk industry; encompasses coverage of real time events likely to lead to eventual insurance and reinsurance claims. Interviews with newsmakers. 1. Concordia now potential "environmental disaster" 2. Ship claims could exceed $1 billion 3. Chevron Nigerian rig fire to cost $200 m 4. US underwriting losses 5. Greece will default says Fitch 6. Romanian PM warns on violence 7. Beirut building collapse 8. Ethiopian airline crash cause revealed
23 DAYS AGO VIEWS: 243
24 DAYS AGO VIEWS: 4

What really happened on the BP oil rig...
25 DAYS AGO VIEWS: 44

David Makalaster
27 DAYS AGO VIEWS: 34

Final game with the M200. This vid's a long one to make up for the last two rather short games. As you may have heard me say at the end of this vid, I want you the subs to suggest the next two NX rifles for me to use for the R2M Episodes 11 and 12. The official voting will take place on the R2M Overview video featuring the TPG and the M200 that will be coming out hopefully later today. Thanks for watching! IGN: AzN3AlK0 KDR: 1.48 Rank: Lieutenant Colonel V Clan: ToTheIdiotMobile (TTIM) Maps: Short Fuse, Oil RIg Mode: Elimination 140 Kills Weapon: M200 (Accuracy, Recoil, Rate of Fire +++ Customs, Extended Mag II, S3 Silencer) Gear: Same as usual
27 DAYS AGO VIEWS: 222